Provides an easeIn, easeOut, and easeInOut with a power (or strength) of 1 which is identical to the Power1 ease. The more power, the more exaggerated the easing effect. Using a numeric approach …
The above code animates mc.x to 100, then mc.y to 50, and finally mc.alpha to 0 (notice the delay in all but the first tween). But imagine if you wanted to increase the duration of the first tween to 1.5 - you'd …
Event-related data which varies based on the type of event. For example, VideoLoader dispatches a VIDEO_CUE_POINT event containing data about the cue point. A SWFLoader dispatches an …